TOC

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Control Structures:

Loops

Another essential technique when writing software is looping - the ability to repeat a block of code X times. In C#, they come in 4 different variants, and we will have a look at each one of them.

The while loop

The while loop is probably the most simple one, so we will start with that. The while loop simply executes a block of code as long as the condition you give it is true. A small example, and then some more explanation:

using System;

namespace ConsoleApplication1
{
    class Program
    {
static void Main(string[] args)
{
    int number = 0;

    while(number < 5)
    {
Console.WriteLine(number);
number = number + 1;
    }

    Console.ReadLine();
}
    }
}

Try running the code. You will get a nice listing of numbers, from 0 to 4. The number is first defined as 0, and each time the code in the loop is executed, it's incremented by one. But why does it only get to 4, when the code says 5? For the condition to return true, the number has to be less than 5, which in this case means that the code which outputs the number is not reached once the number is equal to 5. This is because the condition of the while loop is evaluated before it enters the code block.

The do loop

The opposite is true for the do loop, which works like the while loop in other aspects though. The do loop evaluates the condition after the loop has executed, which makes sure that the code block is always executed at least once.

int number = 0;
do  
{  
    Console.WriteLine(number);  
    number = number + 1;  
} while(number < 5);

The output is the same though - once the number is more than 5, the loop is exited.

The for loop

The for loop is a bit different. It's preferred when you know how many iterations you want, either because you know the exact amount of iterations, or because you have a variable containing the amount. Here is an example of the for loop.

using System;

namespace ConsoleApplication1
{
    class Program
    {
static void Main(string[] args)
{
    int number = 5;

    for(int i = 0; i < number; i++)
Console.WriteLine(i);

    Console.ReadLine();
}
    }
}

This produces the exact same output, but as you can see, the for loop is a bit more compact. It consists of 3 parts - we initialize a variable for counting, set up a conditional statement to test it, and increment the counter (++ means the same as "variable = variable + 1").

The first part, where we define the i variable and set it to 0, is only executed once, before the loop starts. The last 2 parts are executed for each iteration of the loop. Each time, i is compared to our number variable - if i is smaller than number, the loop runs one more time. After that, i is increased by one.

Try running the program, and afterwards, try changing the number variable to something bigger or smaller than 5. You will see the loop respond to the change.

The foreach loop

The last loop we will look at, is the foreach loop. It operates on collections of items, for instance arrays or other built-in list types. In our example we will use one of the simple lists, called an ArrayList. It works much like an array, but don't worry, we will look into it in a later chapter.

using System;
using System.Collections;

namespace ConsoleApplication1
{
    class Program
    {
static void Main(string[] args)
{    
    ArrayList list = new ArrayList();
    list.Add("John Doe");
    list.Add("Jane Doe");
    list.Add("Someone Else");
   
    foreach(string name in list)
Console.WriteLine(name);

    Console.ReadLine();
}
    }
}

Okay, so we create an instance of an ArrayList, and then we add some string items to it. We use the foreach loop to run through each item, setting the name variable to the item we have reached each time. That way, we have a named variable to output. As you can see, we declare the name variable to be of the string type – you always need to tell the foreach loop which datatype you are expecting to pull out of the collection. In case you have a list of various types, you may use the object class instead of a specific class, to pull out each item as an object.

When working with collections, you are very likely to be using the foreach loop most of the time, mainly because it’s simpler than any of the other loops for these kind of operations.


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